This past year, when I tried to play with FIFA for the first timeI was immediately overwhelmed. The action was super fast FUT Coins, the AI was all around the place, and that I could barely wrap my mind around the controllers. As opposed to NHL or NBA Live, FIFA felt like it had the most imposing barrier of entry from a casual, non-fan perspective. My journey in sports gaming is largely surface-level at best, but figuring out how my traditional video game-addled brain adapts to sports sims was a fascinating experience. To this end, FIFA was a tough nut to crack. I truly bounced off it, especially in favour of NHL mobile’s World of CHEL adventure. But thanks to a significant adjustments to FIFA’s basic drama flow, I was instantly more comfortable, and can comprehend what I had been doing.
The FIFA gameplay team at EA appears to have almost entirely walked back its approach to a futbol sim, which has been a lot more fast-paced and automatic in years ago. FIFA mobile is a radically slower game, with far more passive action from the AI players. With the fall in rate comes a greater focus on which the human player behind the wheel is performing. More work was done on the collision between two players, making one on one encounters a massive part of what FIFA mobile is. This makes the game, compared to my experience last year, feel more responsive and reactive, basically more like a”real” movie game.
VOLTA is a enormous brand new mode, with all kinds of features like online tournaments, direct competition with other groups, profession mode-like single participant paths, and a lot more. But besides all the bells and whistles, VOLTA is all about taking FIFA’s futbol off the area, and on the roads, the makeshift play pitches, and specialized arenas. There are different kinds of geographical places, with different physical properties that may considerably alter how you perform. As stated in a pre-game presentation, walls in VOLTA technically serve as players, which means that you could kick the ball into one and that sucker will ricochet off like you would expect it to in real life. This allows for some really wild maneuvers, trick shot setups, evasive passes, all kinds of things you would never see on the normal field.
In addition you get to play with various team configurations in VOLTA. Some games I played went down to three , reminiscent of NHL’s Threes style. This meant no committed goalies in drama, so FIFA started to resemble something like a mildly violent, multiplayer variant of Pong. I had all my fun messing about with VOLTA games with Cheap FIFA Coins, replaying the exact same championship over and over and steadily leveling up my team. At the forefront of it was of course my custom character, which will be another significant section of VOLTA.
Sorry, there was no activity found. Please try a different filter.